• addie@feddit.uk
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      1 year ago

      I was bewildered by this myself. The developers who were famous for their walking simulators but who fired all their staff a few years back (keeping the studio founders) have taken over a project where the original developers were dismissed amid some damaging-sounding rumours and budget overruns. Hardsuit Labs presumably had completed most of the initial writing work and concept art - their ‘tech demos’ looked pretty convincing, even though that kind of thing is very carefully managed - but must have still been a long way from anything that could be released. A mystery. See how it goes - still a year away, anyway.

      • CharlesReed@kbin.social
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        1 year ago

        The developers who were famous for their walking simulators

        I was just thinking, aren’t these the guys who made Amnesia: A Machine for Pigs? So I had to go look up what else they’ve done that maybe I’ve played, and uh… Dear Esther. Which imo is the epitome a walking sim, even more so than A Machine, because at least that had some light puzzle solving and avoiding enemies. Dear Esther is just literally walking around and listening to dialogue. That’s it.
        Don’t get me wrong, I enjoy a good walking sim whenever I’m in the right mood, but based on the new trailer we just got, Bloodlines 2 is not that lol. Hell, the first one isn’t even that.
        Maybe they want to start branching out? If that’s the case, I’m not sure that doing it with a game that a lot of people have been waiting for and that has already had… productions issues is not the best approach. Maybe I’ll be proved wrong. I kinda hope so, considering how much I love the first Bloodlines.

        • Lainesc@beehaw.org
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          1 year ago

          I can’t find it now, but I remember them saying a few years ago that they wanted to branch out more, but were having a hard time finding publishers that would back them for anything that wasn’t a walking sim.

          It looks like they finally found someone willing to take a chance with them.