• stupidcasey@lemmy.world
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    19 days ago

    Just remember most normal people live their entire lives and never progress to level 1, any player character is an exception beyond normal humans, It’s like looking at a teenager and belittling them for not being a god yet.

    • pyrflie@lemm.ee
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      19 days ago

      I played in a commoner campaign (4hp 10 in all stats) about 10 years ago. The ‘boss’ at the end was a group of four goblins and a goblin boss. Only two of our group of 8 players survived.

      It made me look at lvl 1 in a whole different light.

      • cinnamonTea@lemmy.ml
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        19 days ago

        That sounds like a really interesting setup. Did you each get a profession/craft to base a few skills around?

        • pyrflie@lemm.ee
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          19 days ago

          The premise was that our characters were hired hands for a semi-commercial farm a little ways outside Yartar. Everyone had proficiency in athletics, animal handling, clubs, and spears(pitchforks).

          • clickyello@lemmy.world
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            18 days ago

            okay I need more info, what were the sessions like? were you just RPing working on a farm in medieval times with DnD as a framework for that?

            • pyrflie@lemm.ee
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              18 days ago

              It was a one shot that took place over two sessions and four in game days. The first was mostly what you described, but that night a goblin band that had split from a Horde on it’s way to attack Yartar raided the farm. The next couple of days were our group of survivors trying to reach Yartar for safety with as many supplies as we could while dodging other goblin bands and staving off exhaustion. The boss fight I described earlier was a scout group that we had to defeat in order to reach one of the city gates and get inside the walls.

              This is one of the few campaigns I’ve ever been in where animal handling really mattered since we had an ox that was carrying a lot of supplies we would need to survive the siege if we made it to the city.