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Joined 1 year ago
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Cake day: June 13th, 2023

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  • If I were running a Unity project, I’d be tempted to just jump to Unreal. No matter what promises Unity makes you don’t have any actual guarantee that they’ll keep them while Unreal has the “non-retroactive” clause directly in their contract. However painful the switch is, you’ll only have to do it once.









  • I paid approx $700 for a i5 with a Geforce 3050 and a 144hz screen. The RAM was weak but it was upgrade able so I got it up to 40GB, about $800 all up. It’s an MSI.

    The only downside is that it’s such a pain to take apart and it’s put together in a way where there’s a very real chance of doing permanent damage when taking off the cover, since the case actually wraps around the ports and makes the motherboard bend when you apply any pressure to it. It came with 8GB of RAM out of the box, so basically unusable without the upgrade; still, I’m very happy with it atm.








  • Linux still has too many issues, for example…

    • Fedora doesn’t provide binary drivers even if they exist, you need to get a pluggable wifi usb tool that is supported and install the repositories and configure binary drivers to get wifi working on a huge amount of laptops.
    • Ubuntu does provide binary drivers but the configuration tool can just crash by itself a lot of the time and just fail to load the driver.
    • Ubuntu’s desktop sometimes just crashes.
    • Fedora uses some strange memory compression driver to handle its paging file and this can sometimes just crash the OS entirely by itself.

    These are major issues that shouldn’t be issues, they should either have been fixed as a priority for the crashes or have some kind of workaround that doesn’t require owning specific USBs that regular people just won’t have. There’s no reason for the memory compression thing either, it probably doesn’t do that much for performance overall but random hard-locks are a huge negative. Linux is its own worst enemy on the desktop.