booty [he/him]

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Joined 4 years ago
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Cake day: August 11th, 2020

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  • If you write something, you own the copyright, period. There’s no registration process or anything like that. If you made it, it’s yours, legally. And the only process involved to exercise your legal rights would just be proving that you’re actually the one who made it.

    Of course, none of that makes it certain that no one will claim it as their own or use it for something you don’t want. As a general rule, just assume that anything you don’t want used in a way you don’t like simply shouldn’t be put out into the public at all, regardless of what kind of license you package with it. If you’re an average person and not a billionaire good luck exercising any kind of legal rights for intangible stuff like written words.

    It is generally a good idea to include with anything you put out there some kind of license, which could be as simple as a .txt file that says “Made by [name], free to use for xyz purposes with abc caveats”

    For a book stuff like that can go into the first or last couple pages that usually include all sorts of random boring information and publisher credits and whatnot








  • booty [he/him]@hexbear.nettoComics@lemmy.mlZionist Karen
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    3 months ago

    You see, we need a moderate, balanced take on the topic of genocide. It would be impolite and improper to take a firm stance on such things. Just think of how you might hurt the feelings of a genocide enthusiast! I don’t know how I would sleep at night.





  • booty [he/him]@hexbear.nettoRPGMemes @ttrpg.networkCounting arrows?
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    10 months ago

    I mean sure, I’ve dealt with GMs saying arrows broke or were lost or whatever. Now in the next combat that number on my character sheet counts down from 17 to 10. Then next combat it goes from 15 to 9. Then I get to a town and say “ok i go buy some arrows how much does that cost” and the gm says “idk like some silver” and im like “cool” and i remove a gold piece and refill arrows

    it still doesn’t really add anything

    this isn’t because those aspects of game design are fundamentally flawed, that isn’t what im saying. just that 5e doesn’t really work like that. it’s not a very well designed system at the end of the day


  • booty [he/him]@hexbear.nettoRPGMemes @ttrpg.networkCounting arrows?
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    10 months ago

    Personally I’ve never managed to make 20 attacks as an archer in one combat in 5e before, so tracking those just tends to result in a number going from 20 to 12 or whatever and then me saying “by the way I walk around the battlefield picking up my arrows”

    it doesn’t really add anything



  • booty [he/him]@hexbear.nettoRPGMemes @ttrpg.networkThe Rule of Cool Has Limits
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    10 months ago

    it’s “I cast create water in the lungs of that guy!”

    I mean that just obviously doesn’t work because you don’t have a clear path to that guy’s lungs. His clothes and skin and bones are in the way. Furthermore, a creature’s lungs are not a container, and even if they were, it would be difficult to argue that they are an open container. But there are still a wide variety of ways it would be possible to drown someone using create water, and personally, I would sooner assume that the hypothetical player involved is considering one of those ways rather than a completely nonsensical way that doesn’t even begin to fit with the basic rules of spellcasting.


  • booty [he/him]@hexbear.nettoRPGMemes @ttrpg.networkThe Rule of Cool Has Limits
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    10 months ago

    Well it depends on the circumstance. The “captured target” you mention is helpless. You absolutely can oneshot him with any number of cantrips, or other mundane actions. You could oneshot him with a “use an object” action if that object is a lever controlling a trapdoor over a deep pit.

    Point is, you certainly can drown someone with 30 gallons of water. You just have to set up for it correctly. I don’t really like the implication of your comment and the original post that it’s unreasonable to try such a thing just because the number used to categorize the spell is too low.