Hi, I’m Shauna! I’m a 37 year old transgender woman from Ontario, Canada. I’m also a Linux enthusiast, and a Web Developer by trade. Huge Star Trek fan, huge Soulsborne fan, and all-around huge nerd.

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Cake day: June 15th, 2023

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  • Of course, it’s better not to waste the lumber since the trees are being cut down anyway. My point isn’t that logging is good, but that there’s a much bigger threat in regards to deforestation that has an attainable individual goal where we don’t need to rely on greedy corporations changing their minds. There are admittedly a huge portion of people who will outright refuse to go vegetarian but any vegetarian people will make a difference. If 50% of people go vegetarian that means we’ll use 1/3 less land. 25% of people means 1/6 less land, etc.

    Addressing climate change requires a multi-pronged approach and every little bit helps.



  • I realize we’re just being silly here, but I think it’s important to point out that it’s kind of a misconception that deforestation is caused by logging. It does happen, but not as often as other causes, primarily clearing land for agricultural uses. Source

    It also says in that article that if everyone ate a vegetarian diet we could reduce agricultural land use to 1/3 of current usage which would have a much bigger impact than stopping logging.





  • I’m not sure if it qualifies exactly as what you’re describing, but Metal Gear Solid 2 had a moment where they subvert the game over screen. At some point in the fight a game over screen comes up but it’s full of typos like “fission mailed” instead of “mission failed” and there’s a small window in the top-left where the fight is still on-going.

    Also, notably, all the soulsbourne games kind of subvert the player’s death by making it basically required to continue most of the time.




  • You could maybe make some kind of a lemmings style game where functions change the behaviour of the creatures in order to achieve some kind arbitrary of goal. Like arranging their colours based on the rainbow, or something to that effect. The creatures would be a stand in for data, and the things the players can do manipulate the data to achieve a specific outcome. Is that more what you were thinking?


  • Have you played other programming related games?

    Here’s a search result from Steam: https://store.steampowered.com/tags/en/Programming/?flavor=contenthub_toprated

    A few that stick out to me, mostly because I’ve played them and they’re pretty good, are Human Resource Machine, While True: Learn(), Opus Magnum, and Shenzhen I/O. I would say Bitburner too but that’s more-so literally programming.

    I think your idea is interesting, but based on the examples I’ve listed, which I must admit is not a huge sample, most of them are played in a sort of GUI experience sort of way. I think it would be very, very difficult to translate the core concepts of programming to a side scroller.

    However, as I said, I think it’s a really cool idea, just thought I’d point out some similar games in case you had never heard of them.





  • Epic Games hasn’t done it much lately, but when they first launched they paid a few big games to be Epic Games Store exclusives which is obviously anti-consumer behaviour. That and they’re owned by China, so the chances of your data being funneled out to China is practically 100%. Also, Epic has historically been critical of gaming on Linux with the CEO going so far as to say that Linux users are a bunch of whiners and that Epic will never support Linux just to spite them. A very immature response to say the least.