Everything in a game has to result in the joy of the participants. If counting stuff is annoying to them don’t do it. If they like the realism do it
Everything in a game has to result in the joy of the participants. If counting stuff is annoying to them don’t do it. If they like the realism do it
LEGONE
I support that point of view, but you also have to compare their performance to human drivers. We often have the expectation that technology have to be perfect (which it isn’t). Since you also have an IT background you know this pretty well probably. But if it’s safer than human drivers it could as well be an improvement.
The mass absorbtion is going in the wrong direction. The heavier object absorbs the lighter one.
Yes, I described that unprecisely. You basically have to calc the difference between a full remote day and an on site day.
Same for me. Time spend getting to work is basically also work time, which is usually not paid.
For a “fun” experiment just calculate how many hours you are on the way to work every year:
daily_travel_minutes * days_on_site / 60
Divide this by 8 to see how many holidays you get by switching to a fully/mostly remote job.
People will do everything that givesthem an advantage in anykind of way. If coal is an affordable resource to fulfill a need it will be mined and put to use.
You may change the view on a thing for a few persons, but never of all of them.
Pretty self-explanatory if you think about the people that design those fining procedures and what there wealth and income is.
Implement a calculator in Java. Easy to set up, easy to start and easy to extend on nearly anything.
We could send those to Suzanne Bell, she seems to be in need of bright things that can light up an area.
I mean, whatever works for you (and does not result in complications).
As a people it’s shocking how many people don’t understand a lot of simple things.
Guess the kill one person thing isn’t that bad then. There are quite some people doing major bullshit right now…
So how does that killing thing work, doing it by yourself or just thinking and the person dies?
Nope, don’t want him there, sorry.
Haven’t played Starfield yet, but comparing a small handrcafted world to a huge procedural generated world is like comparing a single screenshot from a movie to a single realistic painting. It doesn’t mean that Starfield is good, just that it’s not a fair comparison.