Star Wars. God help you if you actually like The Acolyte or the sequels, they’ll flay you alive while they harass everyone involved in the making of.
Guy who finished a law degree for some reason. I didn’t mean to, it just kinda happened
Star Wars. God help you if you actually like The Acolyte or the sequels, they’ll flay you alive while they harass everyone involved in the making of.
All This Shit is Weird:
The Dalek_Thal Story
Fuck, I definitely drank too much, how the fuck did it cycle back to 2008?
Yeah, ultimately this article reads as if it is questioning the quality of a work on the basis of how the audience engages (or doesn’t engage) with it. Ultimately there is one case where the character dies due to a bad dialogue choice, and that response is very clearly a joke one for if you’re not roleplaying.
I dunno, it just seems as if the article is clickbait, and if this game dev would prefer playing a game 90% ludonarrative dissonance and 10% no meaningful player choice.
Do you sass that hoopy itsraining? Now there’s a frood who knows where his towel is
Great question! Really loved the Bioshock series, along with Bethesda FPSs (although they’re not great, I rather enjoy the open worlds). Cyberpunk was great fun, although disappointing in a lot of ways. The Doom series is a personal favourite, although Eternal wasn’t perfect, I really loved how the stories were handled in the previous two games.
For me, I like to seek a balance between story and gameplay. My big thing though is immersion, and being able to really understand the Universe the game takes place in.
Whilst not FPSs, the closest thing to Halo that I loved (Space-Opera shooters), the Mass Effect trilogy tops the list.
I’m gonna piss a lot of people off, and say that I really, really cannot stand Halo - the whole franchise, not just the 343 stuff.
The way I see it, my problem with the series is twofold: storytelling and gunplay. The storytelling is weak at best: whilst I’m usually a huge fan of environmental storytelling, there’s just so little information in game for me to go off! It wasn’t until I read the Reach novel that I figured out who the Covenant were beyond just “evil aliens”. I questioned this issue on the site we don’t talk about and was told to read the books, but put simply, if I have to read a book to understand your plot, then you haven’t told your plot well enough. Chief is presented in the game as this incredible figure (as are the Spartans), but the games never really tell you why, and as such I never really care about Chief or his bullshit.
Regarding the gunplay, I find it (and movement) simply too floaty to be enjoyable. There isn’t enough recoil from a lot of the weapons, and the SFX on most of the guns don’t give a great sense of power.
I understand that it’s a massive series of nostalgia for a massive number of people. I understand that it redefined FPSes, and I respect the games for this. They deserve every bit of praise people give them. They aren’t bad games, but I just do not enjoy them.
Not remotely microtransactions at all. The purchase you’re referring to is the deluxe edition upgrade, which came free to anyone who played the game during the beta, and costs $10 USD for:
Honestly? To call this a microtransaction is making a pretty big and unjustified claim. This is a bonus to chuck the devs a little extra money for the soundtrack and artbook. The additional stuff is moreso a bonus for purchasing the first two. By comparison, CoD charges $18USD for a gun skin.
Lot of people insistent on rewriting history regarding Inquisition. It won GOTY when it came out, and honestly, with very good reason.
Mate, you have no idea what you’re on about. Larian is one of the most transparent studios there is, and they have not once released a game with microtransactions or DLC. Similarly, every game they made has had a free “definitive edition” within twelve months of release.
Research before you make claims like this, Larian are not a AAA studio.
Got a source on the child labour thing? Not doubting you, but as a non-American I’m confused as to how the hell youse aren’t in open revolt.
EDIT: Responding individually later. In short, fuck. In long, thanks all for sending me those links, I’m gonna go wash my eyes out with bleach and attempt to un-know all that I now know
Gets even more painful as an Australian - base game alone costs $120, but with the expansion? Fucking $170. Insanity.
Successful and good are completely different and unrelated metrics. Fifty Shades of Grey was extremely successful, but no one in their right mind would ever call it good. Psychonauts was met with universal acclaim, and is widely considered to be one of the best games of all time, and yet it was a complete flop and needed more than a decade to get a sequel.
Bethesda games are extremely successful. They are not good games, and their success is not a good thing. Bethesda kicked off microtransactions in 2007 with Horse Armour. This decision completely fucked the wider industry. Not a fan.
Honestly mate? Not at all. I’m concerned about Starfield because of Bethesda’s track record since Fallout 4, and in particular, their constant attempts to introduce paid ‘mods’ to their games through the creation club (which are always overpriced for tiny amounts of content) as well as how broken their games have been at launch since Morrowind. When my PC, which can run Baldur’s Gate 3 on max settings, can’t run Oblivion without mods without regular crashes, then there’s a big problem.
I want Starfield to be good. But Bethesda do not make good games. They make broad games, but there’s no depth, and what is there is fairly consistently buggy. They have the Pokemon problem though, where people are willing to give them a pass because of the big name. I guarantee you, if a smaller developer released games in the state that Bethesda does, their games would be (rightfully) panned.
Been checking nearly daily, still none. Please do set it up, Dragon Age is one ot my all time favourite series!
Nah, it’s both now. I call the new category Swumbles Empoisoned Jumble