Gets carried away in overly rambly rants about unimportant bullshit, uses fancy words without understanding their meaning, has a complete lack of self awareness.
Likes budgies.

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Joined 1 year ago
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Cake day: June 10th, 2023

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  • Anybody who’s ever played a classic Resident Evil-style game knows the feeling of getting to the final monster with all the hoarded ammo for your ultimate weapon (magnum/hunting rifle/flare gun/whatever)… Only for the monster to die in like at most a single-stack of shots because it turns out that the “ultimate lifeform” is weaker than a moderately sized car -_-













  • I have to agree with this, for certain games limiting the saves is the correct answer honestly.

    Something like the Fear and Hunger series wouldn’t work as well with unlimited saves anywhere because a large part of the appeal is to have to struggle and power through horrible conditions, that would be lost if you could reload every time one of your pals got their arm cut off in a fight and stuff like that





  • BudgieMania@kbin.socialtoMemes@lemmy.ml*points finger* That's bait.
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    1 year ago

    For me, the main concern is that Epic doesn’t have a system of purchasable keys, even after all these years. Most stores in PC have had a system with keys that has allowed users to purchase games from 3d party sites such as GreenManGaming and the like. That system has been one of the key reasons why prices have stayed in check in the platform, and why cool stuff like HumbleBundles exists.

    Without this kind of system, every time a game is exclusive to the Epic platform, it, in effect, has a single price point with no possible competition or alternative, which is no different than a console ecosystem… And a lot of the pricing on those is not great, to say the least.

    Until they have that, supporting the growth and consolidation of that store would be potentially shooting myself in the foot as a consumer.

    EDIT - Turns out, I had my info somewhat outdated, this was introduced at some point recently, at least with some retailers.

    However, on second check it doesn’t apply to games with Epic Store exclusivity, apparently (or at least the ones I’ve checked). It seems to only apply to games that are not exclusive. So concern still valid, unfortunately.

    If someone has more info about it I’d love to hear it because it looks unclear at the moment.