Baldur’s Gate 3 is currently taking up all the storage space I would give to Bethesda’s sci-fi RPG.

  • ithas@artemis.camp
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    1 year ago

    I’m kind of sad about how large games have become and how little goes into optimizing that since “space is cheap”; though it seems people don’t really care about the bandwidth (environmental) cost of downloading that now that everything has gone digital (not that I’m saying physical doesn’t have waste).

    I just kind of wish there were alternates, maybe high-res (free) DLC packs or audio localization packs which I feel like were done in the past but never really became a thing. I find myself sticking to indie games that are only hundreds of MBs instead.

    I don’t think the article provides any conclusions besides beat games faster to delete them to clear space.

    • ono@lemmy.ca
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      1 year ago

      how little goes into optimizing that since “space is cheap”

      More and more developers seem to assume everyone else can afford what they consider to be cheap, and feel entitled to gobble up all the resources on other people’s systems as if they aren’t needed for anything else.

      And speaking of environmental costs, there’s also the pollution and e-waste generated by constantly pushing people to upgrade their hardware instead of optimizing the software.

      As a developer myself, I find it embarrassing and sad.

      • Chozo@kbin.social
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        1 year ago

        More and more developers seem to assume everyone else can afford what they consider to be cheap, and feel entitled to gobble up all the resources on other people’s systems as if they aren’t needed for anything else.

        It’s adding insult to injury when most of these games are now also launching at $70-80 these days, too.