Oh damn cool. Feels like ages since they announced it. Looking forward to trying it.
Oh damn cool. Feels like ages since they announced it. Looking forward to trying it.
Oh wait is it actually releasing this decade?
I was gonna say I was still waiting for a seaman 2, but apparently it existed in Japan. Still, with AI bullshit being all the rage I could see it make a comeback.
I better have both hands on the wheel for all those times I’m mid turn and shift while still moving into reverse……
It’s… for when you’re backing up. You’ve come to a complete stop. You’re going to stop before you start moving forward again. It’s not hard to tilt glasses onto the top of your head while you stop or flip them back down when you stop.
A MUCH bigger issue would be the rear view mirrors which are just cameras and screens.
Are you mixing the two up?
Good thing glasses are permanently superglued to your face and thus it’s impossible to swap between having them on and off when swapping between going backwards and forwards…
Fucking lol. Good thing we don’t subsidize ANYTHING AT ALL and never export anything either. Boy. You’d have to be EVIL to want your country to have AFFORDABLE CARS. What’s next, AFFORDABLE HOUSING?
Bad title. Will be console exclusive. Not saying it will be next gen.
Idk, depends. Some people LOVE PvP and all and betraying the party and etc. others are just… done with it. People who do that are typically the same in every party. Gets old. It’s like how people hate playing with the lawful stupid paladin and having to knock his ass out if they want to question someone or etc. after a while it gets fucking old. For some having to plan out how to do so behind the paladins back can be fun, for others it’s a chore and annoying. Always talk to your group and find a way to play that works best.
Generally, I’d rather conflict come from roleplay that’s interactive. Have the crazy person trying to negotiate impossible terms in the middle of an enemy base while the anxious person flips out telepathically trying to keep him in check, or anything that keeps it cooperative while allowing characters to shine and actually interact well. Stealing loot before anyone can see is not particularly interactive or fun.
My dude you do realize this is a meme and not a historical document written in Hebrew right?
Story can be as creative as you want, forcing the 4 other people at the table (DM and 3 other players) to adjust to how YOU have decided to play is a dick move.
If the other players don’t like it either change or leave, you’re the asshole there. If the players are fine with it, then cool, there are no issues. But I’ve played with plenty of people who are fucking stupid and made characters who don’t belong in the party. One got arrested before we even had a reason to let him into our party and then we rescue him and are like this shit is gonna explode you can come with us if you want to live and they’re like idk my character wouldn’t trust them. And like… dude we just saved your ass and are offering to literally save your life but if you wanna be a dick have fun rolling a new character when yours blows up. Like we’re a team if you’re gonna fight us the whole way you’re dead. Read the fucking group.
Gasp reading “capitalist” as someone seeking to exploit something in order to make capital must be hard. There’s no way anyone could have possibly done something similar to that before supply side Jesus handed capitalism to white people in London or whatever.
Seems VG247 had the same issues I did in large after casts and horrible skill queuing that will queue shit like 2 seconds later. I was hoping that would be refined after the demo.
I wouldn’t give it THAT low of a rating though lol.
Fair, depends on the game. CRPG’s will tend to have it in. I mean for example WotR and Kingmaker you can get a bag of holding if you buy it or put stuff into strength on characters or etc in order to not have to worry about it much but it’s still there, and not spending the money on it or building any characters with strength means you will be limited.
It’s not “here to stay” it’s a feature that is used or not used depending on the level of realness wanted. Some are fine with hand waving away encumbrance, some are not.
If you’re playing a walking simulator, it is kinda part of the immersion.
If you’re running around killing every Greek god under the Sun, but suddenly you pick up your 7th weapon that’s just chains with something at the end of it, and BOOM you can’t move anymore cuz your too heavy, then it’s getting in the way. Instead of implementing encumbrance they just, limit you to 6 weapons and tada, they could explain it as “it’s too much weight” but they won’t give you the option for it to happen as slowing you down would kill the pace and feel of the game.
Baldurs gate is a DND based CRPG and Starfield is a loadscreenwalking simulator. Of course they have encumbrance.
Man. Was really hoping to be wrong about it, but I mean, it is bethesda. Can’t expect a full up to date game without gamebreaking bugs or missing features when they could just rely on unpaid mod creators for that.
No no, it only succeeds on 4 success and you’ve got 6d10 to roll. If only they’d had more dots in intelligence or expression.
Don’t think I’ve used a d6 system but I love a d10 system but also, shiny rocks are shiny.
To be fair the game still had a huge fucking budget. You don’t have that many voice lines and get them all to also do mo cap and make a CRPG with that much content on a small budget.
Yeah but where does BDG place it